/* ===== pfod Command for Menu_1 ==== pfodApp msg {.} --> {,~`0~V2|+A~z} */ // Using Serial and 9600 baud for send and receive // Serial D0 (RX) and D1 (TX) on Arduino Uno, Micro, ProMicro, Due, Mega, Mini, Nano, Pro and Ethernet // This code uses Serial so remove shield when programming the board /* Code generated by pfodDesignerV2 V3.0.3020 */ /* * (c)2014-2017 Forward Computing and Control Pty. Ltd. * NSW Australia, www.forward.com.au * This code is not warranted to be fit for any purpose. You may only use it at your own risk. * This generated code may be freely used for both private and commercial use * provided this copyright is maintained. */ // download the libraries from http://www.forward.com.au/pfod/pfodParserLibraries/index.html // pfodParser V3.1+, pfodDwgControls V1.0+ #include #include int swap01(int); // method prototype for slider end swaps pfodParser parser(""); // create a parser to handle the pfod messages pfodDwgs dwgs(&parser); // drawing support char buttonCmd = 'a'; const int z_idx = 1; // z-orders must be > 0 int value = 0; // holds state of control // the setup routine runs once on reset: void setup() { Serial.begin(9600); for (int i = 3; i > 0; i--) { // wait a few secs to see if we are being programmed delay(1000); } parser.connect(&Serial); // connect the parser to the i/o stream // <<<<<<<<< Your extra setup code goes here } // the loop routine runs over and over again forever: void loop() { uint8_t cmd = parser.parse(); // parse incoming data from connection // parser returns non-zero when a pfod command is fully parsed if (cmd != 0) { // have parsed a complete msg { to } uint8_t* pfodFirstArg = parser.getFirstArg(); // may point to \0 if no arguments in this msg. pfod_MAYBE_UNUSED(pfodFirstArg); // may not be used, just suppress warning long pfodLongRtn; // used for parsing long return arguments, if any pfod_MAYBE_UNUSED(pfodLongRtn); // may not be used, just suppress warning if ('.' == cmd) { // pfodApp has connected and sent {.} , it is asking for the main menu if (!parser.isRefresh()) { sendMainMenu(); // send back the menu designed } else { sendMainMenuUpdate(); // menu is cached just send update } // now handle commands returned from button/sliders } else if ('A' == cmd) { // user pressed menu item that loaded drawing with load cmd 'z' // in the main Menu of Menu_1 byte dwgCmd = parser.parseDwgCmd(); // parse rest of dwgCmd, return first char of active cmd if (buttonCmd == dwgCmd) { // user touched LED control value = (value == 0) ? 1 : 0; // toggle value } sendDrawingUpdates_z(); // update the drawing // always send back a response or pfodApp will timeout } else if ('z' == cmd) { // pfodApp is asking to load dwg 'z' if (!parser.isRefresh()) { // not refresh send whole dwg sendDrawing_z(); } else { // refresh just update drawing state sendDrawingUpdates_z(); } } else if ('!' == cmd) { // CloseConnection command closeConnection(parser.getPfodAppStream()); } else { // unknown command parser.print(F("{}")); // always send back a pfod msg otherwise pfodApp will disconnect. } } // <<<<<<<<<<< Your other loop() code goes here } void closeConnection(Stream *io) { // add any special code here to force connection to be dropped } void sendMainMenu() { // !! Remember to change the parser version string // every time you edit this method parser.print(F("{,")); // start a Menu screen pfod message // send menu background, format, prompt, refresh and version parser.print(F("~`0")); parser.sendVersion(); // send the menu version // send menu items parser.print(F("|+A~z")); parser.print(F("}")); // close pfod message } void sendMainMenuUpdate() { parser.print(F("{;")); // start an Update Menu pfod message // send menu items parser.print(F("|A")); parser.print(F("}")); // close pfod message // ============ end of menu =========== } void update() { dwgs.rectangle().filled().rounded().idx(z_idx).size(6, 4).offset(((value != 0) ? 0 : -6), -2) .color((value != 0) ? dwgs.GREEN : dwgs.BLACK).send(); // update the touchZone and action to the opposite side then is currently set dwgs.touchZone().cmd(buttonCmd).size(6, 4).offset(((value != 0) ? -6 : 0), -2).filter(dwgs.TOUCH).send(); dwgs.touchAction().cmd(buttonCmd).action( // create the action dwgs.rectangle().filled().rounded().idx(z_idx).size(6, 3).offset(((value != 0) ? -6 : 0), -1.5) .color((value != 0) ? dwgs.BLACK : dwgs.GREEN) // ).send(); // send the touchAction } void draw() { // circle in a rectangle with a label below, sendDrawingUpdates_z() sends the corrent circle colour dwgs.label().bold().fontSize(2).text(F("Label")).color(dwgs.RED).offset(0, 4).send(); dwgs.rectangle().color(dwgs.GREY).rounded().filled().size(12, 3).offset(-6, -1.5).send(); // 6x3 + 6x3 // add on/off labels with higher z-order then the button rectangle so they are always drawn on top of it dwgs.label().fontSize(-1).text(F("OFF")).idx(z_idx + 1).color(dwgs.WHITE).offset(-3, 0).send(); dwgs.label().fontSize(-1).text(F("ON")).idx(z_idx + 2).color(dwgs.WHITE).offset(3, 0).send(); update(); // update with current state } void sendDrawing_z() { dwgs.start(50, 30, dwgs.WHITE); // background defaults to WHITE if omitted i.e. dwgs.start(50,30); parser.sendVersion(); // send the parser version to cache this image dwgs.pushZero(15, 8, 1.5); // move zero to centre of dwg to 15,8 and scale by 1.5 times // create your control here draw(); dwgs.popZero(); dwgs.end(); } void sendDrawingUpdates_z() { dwgs.startUpdate(); // update your control here update(); // update with current state dwgs.end(); } int swap01(int in) { return (in == 0) ? 1 : 0; } // ============= end generated code =========